PostgreSQL
Game Development

Arcanoria Revelations Chooses PostgreSQL RDBMS

April 19, 2017 Arcanor 0

After careful consideration, and quite a bit of testing and experimentation, we’ve decided to go with a RDBMS, specifically PostgreSQL, as our central database server engine for our upcoming game title, Arcanoria Revelations. This blog […]

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Game Development

Dev Update: Arcanoria Revelations

February 19, 2017 Arcanor 0

I’ve been working hard on our latest incarnation of Arcanoria related projects, entitled Arcanoria Revelations – The Portal Weavers. Arcanoria Revelations places the Arcanoria fantasy mythos into an online ARPG (Action Role Playing Game) format, similar in […]

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Game Development

Arcanoria Chronicles Hits Back Burner

December 8, 2016 Arcanor 0

I was really hoping to have something more to show by the end of last year (2015) on Arcanoria Chronicles. But you know how it goes for us lone wolf developer types. “Stuff came up”. […]

Game Development

Arcanoria Chronicles: Dev Update

October 15, 2015 Arcanor 0

This is a quick development status update regarding my upcoming role-playing game, Arcanoria Chronicles: Chapter 1 – Early Adventures of Elora Smyth. First, I’d like to say that I’m sorry that things are taking a […]

Game Development

Arcanoria Chronicles, Chapter And Verse

September 14, 2015 Arcanor 0

My new game Arcanoria Chronicles is coming along nicely!  I’ve been doing a bunch of research, including learning about precious metals, and ancient mining practices.  And I’ve been working on backstory.  Lots of backstory.  You […]

Game Development

New Game In Development: Arcanoria Chronicles

August 28, 2015 Arcanor 0

Over the last few weeks, I’ve begun working on a smaller implementation of our huge flagship MMORPG, Arcanoria.  The new game (entitled Arcanoria Chronicles) will have a much smaller technical scope than the massive online […]

Game Development

Pesticide Patrol Hits The Streets

August 28, 2015 Arcanor 0

Our recent game Pesticide Patrol has reached the point where it’s ready to fly.  We’ve created a new dedicated page for the game, which is available to play for free on itch.io!  Please let us […]

Game Development

Pesticide Patrol – pre-alpha

July 31, 2015 Arcanor 0

My little experiment with in-game grid systems is coming along nicely.  It’s now an actual game, with actual gameplay.  Here’s a feature list of things already implemented: Audio: combat sound FX, voiceover audio clips, and […]

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Game Development

Don’t Bug Me!

July 15, 2015 Arcanor 0

Now that the GrudgeMatch demo is as done as we’re going to make it without funding, I’ve begun working on “other projects” again.  This includes a new song release on my music site, as well […]

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Game Development

Still here!

March 17, 2015 Arcanor 0

Sorry for the lack of updates.  It’s been 11 months since my last confession… er, I mean blog post!  It’s been an eventful 11 months, but I’ll share some quick highlights. CyberGhost is still in […]