Over the last few weeks, I’ve begun working on a smaller implementation of our huge flagship MMORPG, Arcanoria. The new game (entitled Arcanoria Chronicles) will have a much smaller technical scope than the massive online […]
This is just a quick post to mention that I just posted a new video blog to show recent updates in Arcanoria. Here it is!
I started last Saturday with nothing but licenses for tools and content that I’d previously bought. And a few ideas for games, but no real direction except to re-familiarize myself with my game dev assets. […]