World of Warcraft, Asheron’s Call, and more…
Okay, I admit it. I’ve renewed my subscription for World of Warcraft (WoW) as of last Friday evening. I played most of this past weekend, and parts of yesterday and today. It’s research I tell […]
Okay, I admit it. I’ve renewed my subscription for World of Warcraft (WoW) as of last Friday evening. I played most of this past weekend, and parts of yesterday and today. It’s research I tell […]
I started last Saturday with nothing but licenses for tools and content that I’d previously bought. And a few ideas for games, but no real direction except to re-familiarize myself with my game dev assets. […]
I made a video blog today, showing several of the things I’ve been working on since I started back in with Unity a few days ago. It’s kinda low-res, but I will work on making […]
Welcome to the latest incarnation of Arcanoria Games! Arcanoria started out as a MMORPG project back in January 2007, using various technologies over the years, including Ogre, Torque, and Zen Engine. Although a lot of […]
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