Arcanoria Video Blog Update – March 13, 2013
This is just a quick post to mention that I just posted a new video blog to show recent updates in Arcanoria. Here it is!
This is just a quick post to mention that I just posted a new video blog to show recent updates in Arcanoria. Here it is!
Been doing a lot recently in the new incarnation of Arcanoria, with a few odds and ends that I expect will add greatly to the end product. I’ll give you the quick drive-by tour, but […]
Sorry about the delay in this latest blog update! It’s been nearly two months since the last one. I’ve been busy getting sidetracked by World of Warcraft, family stuff, work stuff, some board gaming, a […]
Okay, I admit it. I’ve renewed my subscription for World of Warcraft (WoW) as of last Friday evening. I played most of this past weekend, and parts of yesterday and today. It’s research I tell […]
I started last Saturday with nothing but licenses for tools and content that I’d previously bought. And a few ideas for games, but no real direction except to re-familiarize myself with my game dev assets. […]
I made a video blog today, showing several of the things I’ve been working on since I started back in with Unity a few days ago. It’s kinda low-res, but I will work on making […]
Welcome to the latest incarnation of Arcanoria Games! Arcanoria started out as a MMORPG project back in January 2007, using various technologies over the years, including Ogre, Torque, and Zen Engine. Although a lot of […]
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