Simple.
Development Philosophy

Simplifying Development

February 19, 2018 Arcanor 0

As a lone wolf programmer, database engineer, game system designer, graphics artist, modeler, animator, AI designer, level builder, tester, musician, marketer, financier, business manager, and literally wearer-of-all-hats, it’s more than just important to keep things as […]

players can now interact over the network
Game Development

UNet Network and TPC Character Controller Implemented

August 8, 2017 Arcanor 0

After several weeks of tug-of-war-to-the-death with the code, we have finally won the battle and successfully implemented our character controller of choice (TPC), complete with network replication of transforms and animations. What all that means […]

Login panel interface now using custom backend
Game Development

New Backend for Arcanoria Revelations: MSF

August 8, 2017 Arcanor 0

In Indie development projects, we learn by doing. Our plans don’t always take the form we originally intended. Specifically, we were well into our implementation of GameSparks as a backend service platform for our upcoming […]

PostgreSQL
Game Development

Arcanoria Revelations Chooses PostgreSQL RDBMS

April 19, 2017 Arcanor 0

After careful consideration, and quite a bit of testing and experimentation, we’ve decided to go with a RDBMS, specifically PostgreSQL, as our central database server engine for our upcoming game title, Arcanoria Revelations. This blog […]

Login panel interface now using custom backend
Game Development

Dev Update: Arcanoria Revelations

February 19, 2017 Arcanor 0

I’ve been working hard on our latest incarnation of Arcanoria related projects, entitled Arcanoria Revelations – The Portal Weavers. Arcanoria Revelations places the Arcanoria fantasy mythos into an online ARPG (Action Role Playing Game) format, similar in […]

new project
Game Development

Arcanoria Chronicles Hits Back Burner

December 8, 2016 Arcanor 0

I was really hoping to have something more to show by the end of last year (2015) on Arcanoria Chronicles. But you know how it goes for us lone wolf developer types. “Stuff came up”. […]

Game Development

Arcanoria Chronicles: Dev Update

October 15, 2015 Arcanor 0

This is a quick development status update regarding my upcoming role-playing game, Arcanoria Chronicles: Chapter 1 – Early Adventures of Elora Smyth. First, I’d like to say that I’m sorry that things are taking a […]

Game Development

Arcanoria Chronicles, Chapter And Verse

September 14, 2015 Arcanor 0

My new game Arcanoria Chronicles is coming along nicely!  I’ve been doing a bunch of research, including learning about precious metals, and ancient mining practices.  And I’ve been working on backstory.  Lots of backstory.  You […]

Game Development

New Game In Development: Arcanoria Chronicles

August 28, 2015 Arcanor 0

Over the last few weeks, I’ve begun working on a smaller implementation of our huge flagship MMORPG, Arcanoria.  The new game (entitled Arcanoria Chronicles) will have a much smaller technical scope than the massive online […]

Game Development

Pesticide Patrol Hits The Streets

August 28, 2015 Arcanor 0

Our recent game Pesticide Patrol has reached the point where it’s ready to fly.  We’ve created a new dedicated page for the game, which is available to play for free on itch.io!  Please let us […]