CyberGhost was begun on March 1st, 2014, as a project intended for the 10-day Cyberpunk Game Jam. Obviously we’re way past that now, but it’s still under daily active development. I’ve been busy updating Matrix City, and working on some backstory for the main quest line. I’ve also created an office scene for indoor “information gathering” runs. Here are some screenshots from the latest build. Let me know what you think! 🙂
Related Articles
Game Development
Arcanoria Chronicles Hits Back Burner
I was really hoping to have something more to show by the end of last year (2015) on Arcanoria Chronicles. But you know how it goes for us lone wolf developer types. “Stuff came up”. […]
Game Development
After One Week…
I started last Saturday with nothing but licenses for tools and content that I’d previously bought. And a few ideas for games, but no real direction except to re-familiarize myself with my game dev assets. […]
Game Development
Arcanoria Chronicles, Chapter And Verse
My new game Arcanoria Chronicles is coming along nicely! I’ve been doing a bunch of research, including learning about precious metals, and ancient mining practices. And I’ve been working on backstory. Lots of backstory. You […]






Leave a Reply