CyberGhost was begun on March 1st, 2014, as a project intended for the 10-day Cyberpunk Game Jam. Obviously we’re way past that now, but it’s still under daily active development. I’ve been busy updating Matrix City, and working on some backstory for the main quest line. I’ve also created an office scene for indoor “information gathering” runs. Here are some screenshots from the latest build. Let me know what you think! 🙂
We’ve been really busy lately with game development. Unfortunately there’s not much to show right now! I’m hoping we will have some pretty pictures and maybe a video for our next update, hopefully within the […]
I was really hoping to have something more to show by the end of last year (2015) on Arcanoria Chronicles. But you know how it goes for us lone wolf developer types. “Stuff came up”. […]
After careful consideration, and quite a bit of testing and experimentation, we’ve decided to go with a RDBMS, specifically PostgreSQL, as our central database server engine for our upcoming game title, Arcanoria Revelations. This blog […]
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